Position Details
About this role
This role involves creating high-quality 3D models, animations, and UI assets for flight simulation products, utilizing industry-standard software and scripting tools.
Key Responsibilities
- Develop 3D models and assets
- Create UI and marketing art
- Execute texturing and shading
- Write scripts for workflows
- Consult on technical art pipelines
Technical Overview
The technical environment includes 3D modeling software such as Maya, Blender, Cinema 4D, ZBrush, and Mudbox, along with Adobe Creative Suite and game engines for real-time rendering.
Ideal Candidate
The ideal candidate is a mid-level 3D artist with proven experience in 3D modeling, animation, and visual effects. They are proficient with industry-standard software and scripting languages, capable of creating high-quality assets for simulation and UI projects.
Must-Have Skills
Nice-to-Have Skills
Tools & Platforms
Required Skills
Hard Skills
Soft Skills
Industry & Role
Keywords for Your Resume
Deal Breakers
Lack of experience with industry-standard 3D software, No experience with game engines, No scripting knowledge in Lua, Python, or C#
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