Position Details
About this role
This role involves designing and implementing core gameplay systems for AAA titles, including player control, combat, narrative, and cinematic features, with leadership responsibilities.
Key Responsibilities
- Own and develop gameplay systems
- Collaborate with design and content teams
- Mentor engineers
- Ensure AAA quality
- Support innovative gameplay features
Technical Overview
The technical environment includes C++, physics middleware like Havok and PhysX, scripting systems, and in-house engine tools, aimed at delivering high-quality gameplay experiences.
Ideal Candidate
The ideal candidate is a senior or lead gameplay engineer with over 7 years of experience in C++ and gameplay systems, capable of shipping AAA titles, mentoring teams, and working across disciplines to create innovative gaming experiences.
Must-Have Skills
Nice-to-Have Skills
Tools & Platforms
Required Skills
Hard Skills
Soft Skills
Industry & Role
Keywords for Your Resume
Deal Breakers
Less than 7 years of experience, Lack of experience with C++ or gameplay systems, No AAA title shipping experience
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