Position Details
About this role
This role involves developing visualization platforms for General Motors, focusing on 3D graphics, system architecture, and mentoring engineering teams. The engineer will work across web technologies, graphics APIs, and game engines.
Key Responsibilities
- Develop web and graphics applications
- Lead technical design and architecture
- Mentor junior engineers
- Collaborate with cross-functional teams
- Drive engineering best practices
Technical Overview
The technical environment includes C++, Blueprint, Unreal Engine, Unity, OpenGL, DirectX, Vulkan, CAD data, and modern graphics pipelines. The role emphasizes software architecture, design patterns, and cross-functional collaboration.
Ideal Candidate
The ideal candidate is a mid-level software engineer with 5+ years of experience in application development, specializing in 3D visualization, graphics pipelines, and game engine tools like Unreal Engine and Unity. They possess strong leadership skills and experience mentoring junior engineers.
Must-Have Skills
Nice-to-Have Skills
Tools & Platforms
Required Skills
Hard Skills
Soft Skills
Industry & Role
Keywords for Your Resume
Deal Breakers
Lack of experience with Unreal Engine or Unity, No proficiency in C++ or Blueprint, Less than 5 years of relevant experience, No experience with 3D graphics pipelines
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