Position Details
About this role
Figma's Pixel Engine team develops core rendering and media support technologies, focusing on media processing, rendering, and platform primitives.
Key Responsibilities
- Support new media features
- Improve media performance
- Develop rendering primitives
- Mentor peers
- Contribute to platform standards
Technical Overview
The role involves working with C++, WebAssembly, and rendering engines to develop media features, optimize performance, and support new media primitives in a browser-based environment.
Ideal Candidate
The ideal candidate is a media and graphics engineer with expertise in C++, WebAssembly, and rendering engines, experienced in media processing, video/image import/export, and shader effects.
Must-Have Skills
Nice-to-Have Skills
Tools & Platforms
Required Skills
Hard Skills
Soft Skills
Industry & Role
Keywords for Your Resume
Deal Breakers
Lack of experience with C++ or WebAssembly, No domain expertise in media processing, No experience with rendering engines
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