✦ Luna Orbit — System Administration

Technical Game Designer (College Football - Game Modes)

at Electronic Arts

📍 Orlando, FL, US Hybrid Posted April 14, 2026
Type Not Specified
Experience mid
Exp. Years Not specified
Education Not specified
Category System Administration

Build new presentation features and complex gameplay systems for EA SPORTS College Football. Collaborate across design, engineering, and content teams to prototype, implement, iterate, and polish features through live tuning.

  • Develop gameplay systems and innovate on gameplay systems
  • Implement and drive gameplay systems and/or modes from concept to ship quality
  • Align and collaborate across disciplines and communicate gameplay vision
  • Ensure high-quality release via bug fixing and balancing
  • Create scripting-driven implementations (logic, state machines, event flows, data setup) and quick prototype new features

You will implement gameplay systems and modes using scripting-driven logic such as state machines, event flows, and scalable data setup. The role emphasizes end-to-end development from concept through ship quality with ongoing bug fixing and balancing.

The ideal candidate is a Technical Game Designer who has shipped multiple titles and can build gameplay systems and modes end-to-end from concept to ship quality. They have strong experience with scripting languages (Lua, Python, and/or Javascript) and can implement scalable, scripting-driven logic such as state machines and event flows.

scripting languages (such as LuaPythonJavascriptand/or other scripting languages)Worked on multiple shipped titles as a Technical Designercrafting gameplay systemsmechanics and game modesAmerican Football and football products familiaritycomprehending the game design processspecifically with game mechanics and design theory
Experience with content-driven game engines (UnrealFrostbiteUnityGtkRadiant)Ability to read and understand C++Experience developing and in a multiplayer live service environment
UnrealFrostbiteUnityGtkRadiant
scripting languagesLuaPythonJavascriptgameplay systemsgame modesstate machinesevent flowsdata setupbug fixingbalancingrapid iterationquick prototype buildingUnrealFrostbiteUnityGtkRadiantC++
game design processgame mechanicsdesign theoryscripting languagesLuaPythonJavascriptscripting-driven implementationslogicstate machinesevent flowsdata setupbug fixingbalancingrapid iterationquick prototype buildingmultiplayer live service environmentcontent-driven game enginesUnrealFrostbiteUnityGtkRadiantC++C++ reading and understandingAmerican Footballfootball products
collaboration with designersengineers and other creativescommunication of visionpartner closely with designengineeringand content teamsprovide feedbackiterate and polishproblem solvingpitch ideascross-functional collaboration
Industry Aerospace
Job Function Design and implement scripted gameplay systems and modes for EA SPORTS College Football
Role Subtype UX Designer
Tech Domains Python, JavaScript, Linux
Technical Game DesignerTechnical DesignerGame Modesgameplay systemsgameplay featuresconcept to ship qualitylive tuningbug fixingbalancingrapid iterationquick prototype buildingscripting-driven implementationslogicstate machinesevent flowsdata setupLuaPythonJavascriptUnrealFrostbiteUnityGtkRadiantC++multiplayer live service environmentAmerican Footballfootball productsgame mechanicsdesign theoryscripting languages

Must have worked on multiple shipped titles as a Technical Designer, Must have experience with scripting languages (Lua, Python, Javascript)

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