Position Details
About this role
This role involves developing and optimizing GPU compiler software, working closely with hardware teams on ASIC and GPU bring-up, in a hybrid work environment.
Key Responsibilities
- Improve GPU compiler performance
- Collaborate on ASIC and hardware bring-up
- Debug and fix software issues
- Develop new compiler features
- Work with hardware teams
Technical Overview
The position requires expertise in C++, LLVM compiler framework, concurrent programming, debugging, and source control, with experience in GPU compiler development and hardware integration.
Ideal Candidate
The ideal candidate is a mid-level software engineer with strong C++, LLVM, and concurrency experience, capable of working on GPU compiler development and hardware bring-up in a hybrid environment.
Must-Have Skills
Nice-to-Have Skills
Tools & Platforms
Required Skills
Hard Skills
Soft Skills
Industry & Role
Keywords for Your Resume
Deal Breakers
Lack of C++ or LLVM experience, No concurrency or threading skills, Less than 2 years experience, No experience with GPU compiler or hardware bring-up
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